- Source: List of algorithms
An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.
Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations. With the increasing automation of services, more and more decisions are being made by algorithms. Some general examples are; risk assessments, anticipatory policing, and pattern recognition technology.
The following is a list of well-known algorithms along with one-line descriptions for each.
Automated planning
Combinatorial algorithms
= General combinatorial algorithms
=Brent's algorithm: finds a cycle in function value iterations using only two iterators
Floyd's cycle-finding algorithm: finds a cycle in function value iterations
Gale–Shapley algorithm: solves the stable marriage problem
Pseudorandom number generators (uniformly distributed—see also List of pseudorandom number generators for other PRNGs with varying degrees of convergence and varying statistical quality):
ACORN generator
Blum Blum Shub
Lagged Fibonacci generator
Linear congruential generator
Mersenne Twister
= Graph algorithms
=Coloring algorithm: Graph coloring algorithm.
Hopcroft–Karp algorithm: convert a bipartite graph to a maximum cardinality matching
Hungarian algorithm: algorithm for finding a perfect matching
Prüfer coding: conversion between a labeled tree and its Prüfer sequence
Tarjan's off-line lowest common ancestors algorithm: computes lowest common ancestors for pairs of nodes in a tree
Topological sort: finds linear order of nodes (e.g. jobs) based on their dependencies.
Graph drawing
Force-based algorithms (also known as force-directed algorithms or spring-based algorithm)
Spectral layout
Network theory
Network analysis
Link analysis
Girvan–Newman algorithm: detect communities in complex systems
Web link analysis
Hyperlink-Induced Topic Search (HITS) (also known as Hubs and authorities)
PageRank
TrustRank
Flow networks
Dinic's algorithm: is a strongly polynomial algorithm for computing the maximum flow in a flow network.
Edmonds–Karp algorithm: implementation of Ford–Fulkerson
Ford–Fulkerson algorithm: computes the maximum flow in a graph
Karger's algorithm: a Monte Carlo method to compute the minimum cut of a connected graph
Push–relabel algorithm: computes a maximum flow in a graph
Routing for graphs
Edmonds' algorithm (also known as Chu–Liu/Edmonds' algorithm): find maximum or minimum branchings
Euclidean minimum spanning tree: algorithms for computing the minimum spanning tree of a set of points in the plane
Longest path problem: find a simple path of maximum length in a given graph
Minimum spanning tree
Borůvka's algorithm
Kruskal's algorithm
Prim's algorithm
Reverse-delete algorithm
Nonblocking minimal spanning switch say, for a telephone exchange
Shortest path problem
Bellman–Ford algorithm: computes shortest paths in a weighted graph (where some of the edge weights may be negative)
Dijkstra's algorithm: computes shortest paths in a graph with non-negative edge weights
Floyd–Warshall algorithm: solves the all pairs shortest path problem in a weighted, directed graph
Johnson's algorithm: all pairs shortest path algorithm in sparse weighted directed graph
Transitive closure problem: find the transitive closure of a given binary relation
Traveling salesman problem
Christofides algorithm
Nearest neighbour algorithm
Warnsdorff's rule: a heuristic method for solving the Knight's tour problem
Graph search
A*: special case of best-first search that uses heuristics to improve speed
B*: a best-first graph search algorithm that finds the least-cost path from a given initial node to any goal node (out of one or more possible goals)
Backtracking: abandons partial solutions when they are found not to satisfy a complete solution
Beam search: is a heuristic search algorithm that is an optimization of best-first search that reduces its memory requirement
Beam stack search: integrates backtracking with beam search
Best-first search: traverses a graph in the order of likely importance using a priority queue
Bidirectional search: find the shortest path from an initial vertex to a goal vertex in a directed graph
Breadth-first search: traverses a graph level by level
Brute-force search: an exhaustive and reliable search method, but computationally inefficient in many applications
D*: an incremental heuristic search algorithm
Depth-first search: traverses a graph branch by branch
Dijkstra's algorithm: a special case of A* for which no heuristic function is used
General Problem Solver: a seminal theorem-proving algorithm intended to work as a universal problem solver machine.
Iterative deepening depth-first search (IDDFS): a state space search strategy
Jump point search: an optimization to A* which may reduce computation time by an order of magnitude using further heuristics
Lexicographic breadth-first search (also known as Lex-BFS): a linear time algorithm for ordering the vertices of a graph
Uniform-cost search: a tree search that finds the lowest-cost route where costs vary
SSS*: state space search traversing a game tree in a best-first fashion similar to that of the A* search algorithm
Subgraphs
Cliques
Bron–Kerbosch algorithm: a technique for finding maximal cliques in an undirected graph
MaxCliqueDyn maximum clique algorithm: find a maximum clique in an undirected graph
Strongly connected components
Path-based strong component algorithm
Kosaraju's algorithm
Tarjan's strongly connected components algorithm
Subgraph isomorphism problem
= Sequence algorithms
=Approximate sequence matching
Bitap algorithm: fuzzy algorithm that determines if strings are approximately equal.
Phonetic algorithms
Daitch–Mokotoff Soundex: a Soundex refinement which allows matching of Slavic and Germanic surnames
Double Metaphone: an improvement on Metaphone
Match rating approach: a phonetic algorithm developed by Western Airlines
Metaphone: an algorithm for indexing words by their sound, when pronounced in English
NYSIIS: phonetic algorithm, improves on Soundex
Soundex: a phonetic algorithm for indexing names by sound, as pronounced in English
String metrics: computes a similarity or dissimilarity (distance) score between two pairs of text strings
Damerau–Levenshtein distance: computes a distance measure between two strings, improves on Levenshtein distance
Dice's coefficient (also known as the Dice coefficient): a similarity measure related to the Jaccard index
Hamming distance: sum number of positions which are different
Jaro–Winkler distance: is a measure of similarity between two strings
Levenshtein edit distance: computes a metric for the amount of difference between two sequences
Trigram search: search for text when the exact syntax or spelling of the target object is not precisely known
Selection algorithms
Quickselect
Introselect
Sequence search
Linear search: locates an item in an unsorted sequence
Selection algorithm: finds the kth largest item in a sequence
Ternary search: a technique for finding the minimum or maximum of a function that is either strictly increasing and then strictly decreasing or vice versa
Sorted lists
Binary search algorithm: locates an item in a sorted sequence
Fibonacci search technique: search a sorted sequence using a divide and conquer algorithm that narrows down possible locations with the aid of Fibonacci numbers
Jump search (or block search): linear search on a smaller subset of the sequence
Predictive search: binary-like search which factors in magnitude of search term versus the high and low values in the search. Sometimes called dictionary search or interpolated search.
Uniform binary search: an optimization of the classic binary search algorithm
Eytzinger binary search: cache friendly binary search algorithm
Sequence merging
Simple merge algorithm
k-way merge algorithm
Union (merge, with elements on the output not repeated)
Sequence permutations
Fisher–Yates shuffle (also known as the Knuth shuffle): randomly shuffle a finite set
Schensted algorithm: constructs a pair of Young tableaux from a permutation
Steinhaus–Johnson–Trotter algorithm (also known as the Johnson–Trotter algorithm): generates permutations by transposing elements
Heap's permutation generation algorithm: interchange elements to generate next permutation
Sequence combinations
Sequence alignment
Dynamic time warping: measure similarity between two sequences which may vary in time or speed
Hirschberg's algorithm: finds the least cost sequence alignment between two sequences, as measured by their Levenshtein distance
Needleman–Wunsch algorithm: find global alignment between two sequences
Smith–Waterman algorithm: find local sequence alignment
Sequence sorting
Exchange sorts
Bubble sort: for each pair of indices, swap the items if out of order
Cocktail shaker sort or bidirectional bubble sort, a bubble sort traversing the list alternately from front to back and back to front
Comb sort
Gnome sort
Odd–even sort
Quicksort: divide list into two, with all items on the first list coming before all items on the second list.; then sort the two lists. Often the method of choice
Humorous or ineffective
Bogosort
Slowsort
Stooge sort
Hybrid
Flashsort
Introsort: begin with quicksort and switch to heapsort when the recursion depth exceeds a certain level
Timsort: adaptative algorithm derived from merge sort and insertion sort. Used in Python 2.3 and up, and Java SE 7.
Insertion sorts
Insertion sort: determine where the current item belongs in the list of sorted ones, and insert it there
Library sort
Patience sorting
Shell sort: an attempt to improve insertion sort
Tree sort (binary tree sort): build binary tree, then traverse it to create sorted list
Cycle sort: in-place with theoretically optimal number of writes
Merge sorts
Merge sort: sort the first and second half of the list separately, then merge the sorted lists
Slowsort
Strand sort
Non-comparison sorts
Bead sort
Bucket sort
Burstsort: build a compact, cache efficient burst trie and then traverse it to create sorted output
Counting sort
Pigeonhole sort
Postman sort: variant of Bucket sort which takes advantage of hierarchical structure
Radix sort: sorts strings letter by letter
Selection sorts
Heapsort: convert the list into a heap, keep removing the largest element from the heap and adding it to the end of the list
Selection sort: pick the smallest of the remaining elements, add it to the end of the sorted list
Smoothgamersort
Other
Bitonic sorter
Pancake sorting
Spaghetti sort
Topological sort
Unknown class
Samplesort
Subsequences
Longest common subsequence problem: Find the longest subsequence common to all sequences in a set of sequences
Longest increasing subsequence problem: Find the longest increasing subsequence of a given sequence
Ruzzo–Tompa algorithm: Find all non-overlapping, contiguous, maximal scoring subsequences in a sequence of real numbers
Shortest common supersequence problem: Find the shortest supersequence that contains two or more sequences as subsequences
Substrings
Kadane's algorithm: finds the contiguous subarray with largest sum in an array of numbers
Longest common substring problem: find the longest string (or strings) that is a substring (or are substrings) of two or more strings
Substring search
Aho–Corasick string matching algorithm: trie based algorithm for finding all substring matches to any of a finite set of strings
Boyer–Moore string-search algorithm: amortized linear (sublinear in most times) algorithm for substring search
Boyer–Moore–Horspool algorithm: Simplification of Boyer–Moore
Knuth–Morris–Pratt algorithm: substring search which bypasses reexamination of matched characters
Rabin–Karp string search algorithm: searches multiple patterns efficiently
Zhu–Takaoka string matching algorithm: a variant of Boyer–Moore
Ukkonen's algorithm: a linear-time, online algorithm for constructing suffix trees
Matching wildcards
Rich Salz' wildmat: a widely used open-source recursive algorithm
Krauss matching wildcards algorithm: an open-source non-recursive algorithm
Computational mathematics
= Abstract algebra
=Chien search: a recursive algorithm for determining roots of polynomials defined over a finite field
Schreier–Sims algorithm: computing a base and strong generating set (BSGS) of a permutation group
Todd–Coxeter algorithm: Procedure for generating cosets.
= Computer algebra
=Buchberger's algorithm: finds a Gröbner basis
Cantor–Zassenhaus algorithm: factor polynomials over finite fields
Faugère F4 algorithm: finds a Gröbner basis (also mentions the F5 algorithm)
Gosper's algorithm: find sums of hypergeometric terms that are themselves hypergeometric terms
Knuth–Bendix completion algorithm: for rewriting rule systems
Multivariate division algorithm: for polynomials in several indeterminates
Pollard's kangaroo algorithm (also known as Pollard's lambda algorithm ): an algorithm for solving the discrete logarithm problem
Polynomial long division: an algorithm for dividing a polynomial by another polynomial of the same or lower degree
Risch algorithm: an algorithm for the calculus operation of indefinite integration (i.e. finding antiderivatives)
= Geometry
=Closest pair problem: find the pair of points (from a set of points) with the smallest distance between them
Collision detection algorithms: check for the collision or intersection of two given solids
Cone algorithm: identify surface points
Convex hull algorithms: determining the convex hull of a set of points
Graham scan
Quickhull
Gift wrapping algorithm or Jarvis march
Chan's algorithm
Kirkpatrick–Seidel algorithm
Euclidean distance transform: computes the distance between every point in a grid and a discrete collection of points.
Geometric hashing: a method for efficiently finding two-dimensional objects represented by discrete points that have undergone an affine transformation
Gilbert–Johnson–Keerthi distance algorithm: determining the smallest distance between two convex shapes.
Jump-and-Walk algorithm: an algorithm for point location in triangulations
Laplacian smoothing: an algorithm to smooth a polygonal mesh
Line segment intersection: finding whether lines intersect, usually with a sweep line algorithm
Bentley–Ottmann algorithm
Shamos–Hoey algorithm
Minimum bounding box algorithms: find the oriented minimum bounding box enclosing a set of points
Nearest neighbor search: find the nearest point or points to a query point
Nesting algorithm: make the most efficient use of material or space
Point in polygon algorithms: tests whether a given point lies within a given polygon
Point set registration algorithms: finds the transformation between two point sets to optimally align them.
Rotating calipers: determine all antipodal pairs of points and vertices on a convex polygon or convex hull.
Shoelace algorithm: determine the area of a polygon whose vertices are described by ordered pairs in the plane
Triangulation
Delaunay triangulation
Ruppert's algorithm (also known as Delaunay refinement): create quality Delaunay triangulations
Chew's second algorithm: create quality constrained Delaunay triangulations
Marching triangles: reconstruct two-dimensional surface geometry from an unstructured point cloud
Polygon triangulation algorithms: decompose a polygon into a set of triangles
Voronoi diagrams, geometric dual of Delaunay triangulation
Bowyer–Watson algorithm: create voronoi diagram in any number of dimensions
Fortune's Algorithm: create voronoi diagram
Quasitriangulation
= Number theoretic algorithms
=Binary GCD algorithm: Efficient way of calculating GCD.
Booth's multiplication algorithm
Chakravala method: a cyclic algorithm to solve indeterminate quadratic equations, including Pell's equation
Discrete logarithm:
Baby-step giant-step
Index calculus algorithm
Pollard's rho algorithm for logarithms
Pohlig–Hellman algorithm
Euclidean algorithm: computes the greatest common divisor
Extended Euclidean algorithm: also solves the equation ax + by = c
Integer factorization: breaking an integer into its prime factors
Congruence of squares
Dixon's algorithm
Fermat's factorization method
General number field sieve
Lenstra elliptic curve factorization
Pollard's p − 1 algorithm
Pollard's rho algorithm
prime factorization algorithm
Quadratic sieve
Shor's algorithm
Special number field sieve
Trial division
Multiplication algorithms: fast multiplication of two numbers
Karatsuba algorithm
Schönhage–Strassen algorithm
Toom–Cook multiplication
Modular square root: computing square roots modulo a prime number
Tonelli–Shanks algorithm
Cipolla's algorithm
Berlekamp's root finding algorithm
Odlyzko–Schönhage algorithm: calculates nontrivial zeroes of the Riemann zeta function
Lenstra–Lenstra–Lovász algorithm (also known as LLL algorithm): find a short, nearly orthogonal lattice basis in polynomial time
Primality tests: determining whether a given number is prime
AKS primality test
Baillie–PSW primality test
Fermat primality test
Lucas primality test
Miller–Rabin primality test
Sieve of Atkin
Sieve of Eratosthenes
Sieve of Sundaram
= Numerical algorithms
=Differential equation solving
Euler method
Backward Euler method
Trapezoidal rule (differential equations)
Linear multistep methods
Runge–Kutta methods
Euler integration
Multigrid methods (MG methods), a group of algorithms for solving differential equations using a hierarchy of discretizations
Partial differential equation:
Finite difference method
Crank–Nicolson method for diffusion equations
Lax–Wendroff for wave equations
Verlet integration (French pronunciation: [vɛʁˈlɛ]): integrate Newton's equations of motion
Elementary and special functions
Computation of π:
Borwein's algorithm: an algorithm to calculate the value of 1/π
Gauss–Legendre algorithm: computes the digits of pi
Chudnovsky algorithm: a fast method for calculating the digits of π
Bailey–Borwein–Plouffe formula: (BBP formula) a spigot algorithm for the computation of the nth binary digit of π
Division algorithms: for computing quotient and/or remainder of two numbers
Long division
Restoring division
Non-restoring division
SRT division
Newton–Raphson division: uses Newton's method to find the reciprocal of D, and multiply that reciprocal by N to find the final quotient Q.
Goldschmidt division
Hyperbolic and Trigonometric Functions:
BKM algorithm: computes elementary functions using a table of logarithms
CORDIC: computes hyperbolic and trigonometric functions using a table of arctangents
Exponentiation:
Addition-chain exponentiation: exponentiation by positive integer powers that requires a minimal number of multiplications
Exponentiating by squaring: an algorithm used for the fast computation of large integer powers of a number
Montgomery reduction: an algorithm that allows modular arithmetic to be performed efficiently when the modulus is large
Multiplication algorithms: fast multiplication of two numbers
Booth's multiplication algorithm: a multiplication algorithm that multiplies two signed binary numbers in two's complement notation
Fürer's algorithm: an integer multiplication algorithm for very large numbers possessing a very low asymptotic complexity
Karatsuba algorithm: an efficient procedure for multiplying large numbers
Schönhage–Strassen algorithm: an asymptotically fast multiplication algorithm for large integers
Toom–Cook multiplication: (Toom3) a multiplication algorithm for large integers
Multiplicative inverse Algorithms: for computing a number's multiplicative inverse (reciprocal).
Newton's method
Rounding functions: the classic ways to round numbers
Spigot algorithm: a way to compute the value of a mathematical constant without knowing preceding digits
Square and Nth root of a number:
Alpha max plus beta min algorithm: an approximation of the square-root of the sum of two squares
Methods of computing square roots
nth root algorithm
Summation:
Binary splitting: a divide and conquer technique which speeds up the numerical evaluation of many types of series with rational terms
Kahan summation algorithm: a more accurate method of summing floating-point numbers
Unrestricted algorithm
Geometric
Filtered back-projection: efficiently computes the inverse 2-dimensional Radon transform.
Level set method (LSM): a numerical technique for tracking interfaces and shapes
Interpolation and extrapolation
Birkhoff interpolation: an extension of polynomial interpolation
Cubic interpolation
Hermite interpolation
Lagrange interpolation: interpolation using Lagrange polynomials
Linear interpolation: a method of curve fitting using linear polynomials
Monotone cubic interpolation: a variant of cubic interpolation that preserves monotonicity of the data set being interpolated.
Multivariate interpolation
Bicubic interpolation: a generalization of cubic interpolation to two dimensions
Bilinear interpolation: an extension of linear interpolation for interpolating functions of two variables on a regular grid
Lanczos resampling ("Lanzosh"): a multivariate interpolation method used to compute new values for any digitally sampled data
Nearest-neighbor interpolation
Tricubic interpolation: a generalization of cubic interpolation to three dimensions
Pareto interpolation: a method of estimating the median and other properties of a population that follows a Pareto distribution.
Polynomial interpolation
Neville's algorithm
Spline interpolation: Reduces error with Runge's phenomenon.
De Boor algorithm: B-splines
De Casteljau's algorithm: Bézier curves
Trigonometric interpolation
Linear algebra
Krylov methods (for large sparse matrix problems; third most-important numerical method class of the 20th century as ranked by SISC; after fast-fourier and fast-multipole)
Eigenvalue algorithms
Arnoldi iteration
Inverse iteration
Jacobi method
Lanczos iteration
Power iteration
QR algorithm
Rayleigh quotient iteration
Gram–Schmidt process: orthogonalizes a set of vectors
Matrix multiplication algorithms
Cannon's algorithm: a distributed algorithm for matrix multiplication especially suitable for computers laid out in an N × N mesh
Coppersmith–Winograd algorithm: square matrix multiplication
Freivalds' algorithm: a randomized algorithm used to verify matrix multiplication
Strassen algorithm: faster matrix multiplication
Solving systems of linear equations
Biconjugate gradient method: solves systems of linear equations
Conjugate gradient: an algorithm for the numerical solution of particular systems of linear equations
Gaussian elimination
Gauss–Jordan elimination: solves systems of linear equations
Gauss–Seidel method: solves systems of linear equations iteratively
Levinson recursion: solves equation involving a Toeplitz matrix
Stone's method: also known as the strongly implicit procedure or SIP, is an algorithm for solving a sparse linear system of equations
Successive over-relaxation (SOR): method used to speed up convergence of the Gauss–Seidel method
Tridiagonal matrix algorithm (Thomas algorithm): solves systems of tridiagonal equations
Sparse matrix algorithms
Cuthill–McKee algorithm: reduce the bandwidth of a symmetric sparse matrix
Minimum degree algorithm: permute the rows and columns of a symmetric sparse matrix before applying the Cholesky decomposition
Symbolic Cholesky decomposition: Efficient way of storing sparse matrix
Monte Carlo
Gibbs sampling: generates a sequence of samples from the joint probability distribution of two or more random variables
Hybrid Monte Carlo: generates a sequence of samples using Hamiltonian weighted Markov chain Monte Carlo, from a probability distribution which is difficult to sample directly.
Metropolis–Hastings algorithm: used to generate a sequence of samples from the probability distribution of one or more variables
Wang and Landau algorithm: an extension of Metropolis–Hastings algorithm sampling
Numerical integration
MISER algorithm: Monte Carlo simulation, numerical integration
Root finding
Bisection method
False position method: and Illinois method: 2-point, bracketing
Halley's method: uses first and second derivatives
ITP method: minmax optimal and superlinear convergence simultaneously
Muller's method: 3-point, quadratic interpolation
Newton's method: finds zeros of functions with calculus
Ridder's method: 3-point, exponential scaling
Secant method: 2-point, 1-sided
= Optimization algorithms
=Hybrid Algorithms
Alpha–beta pruning: search to reduce number of nodes in minimax algorithm
Branch and bound
Bruss algorithm: see odds algorithm
Chain matrix multiplication
Combinatorial optimization: optimization problems where the set of feasible solutions is discrete
Greedy randomized adaptive search procedure (GRASP): successive constructions of a greedy randomized solution and subsequent iterative improvements of it through a local search
Hungarian method: a combinatorial optimization algorithm which solves the assignment problem in polynomial time
Constraint satisfaction
General algorithms for the constraint satisfaction
AC-3 algorithm
Difference map algorithm
Min conflicts algorithm
Chaff algorithm: an algorithm for solving instances of the Boolean satisfiability problem
Davis–Putnam algorithm: check the validity of a first-order logic formula
Davis–Putnam–Logemann–Loveland algorithm (DPLL): an algorithm for deciding the satisfiability of propositional logic formula in conjunctive normal form, i.e. for solving the CNF-SAT problem
Exact cover problem
Algorithm X: a nondeterministic algorithm
Dancing Links: an efficient implementation of Algorithm X
Cross-entropy method: a general Monte Carlo approach to combinatorial and continuous multi-extremal optimization and importance sampling
Differential evolution
Dynamic Programming: problems exhibiting the properties of overlapping subproblems and optimal substructure
Ellipsoid method: is an algorithm for solving convex optimization problems
Evolutionary computation: optimization inspired by biological mechanisms of evolution
Evolution strategy
Gene expression programming
Genetic algorithms
Fitness proportionate selection – also known as roulette-wheel selection
Stochastic universal sampling
Truncation selection
Tournament selection
Memetic algorithm
Swarm intelligence
Ant colony optimization
Bees algorithm: a search algorithm which mimics the food foraging behavior of swarms of honey bees
Particle swarm
Frank-Wolfe algorithm: an iterative first-order optimization algorithm for constrained convex optimization
Golden-section search: an algorithm for finding the maximum of a real function
Gradient descent
Grid Search
Harmony search (HS): a metaheuristic algorithm mimicking the improvisation process of musicians
Interior point method
Linear programming
Benson's algorithm: an algorithm for solving linear vector optimization problems
Dantzig–Wolfe decomposition: an algorithm for solving linear programming problems with special structure
Delayed column generation
Integer linear programming: solve linear programming problems where some or all the unknowns are restricted to integer values
Branch and cut
Cutting-plane method
Karmarkar's algorithm: The first reasonably efficient algorithm that solves the linear programming problem in polynomial time.
Simplex algorithm: an algorithm for solving linear programming problems
Line search
Local search: a metaheuristic for solving computationally hard optimization problems
Random-restart hill climbing
Tabu search
Minimax used in game programming
Nearest neighbor search (NNS): find closest points in a metric space
Best Bin First: find an approximate solution to the nearest neighbor search problem in very-high-dimensional spaces
Newton's method in optimization
Nonlinear optimization
BFGS method: a nonlinear optimization algorithm
Gauss–Newton algorithm: an algorithm for solving nonlinear least squares problems
Levenberg–Marquardt algorithm: an algorithm for solving nonlinear least squares problems
Nelder–Mead method (downhill simplex method): a nonlinear optimization algorithm
Odds algorithm (Bruss algorithm): Finds the optimal strategy to predict a last specific event in a random sequence event
Random Search
Simulated annealing
Stochastic tunneling
Subset sum algorithm
A hybrid HS-LS conjugate gradient algorithm (see https://doi.org/10.1016/j.cam.2023.115304)
A hybrid BFGS-Like method (see more https://doi.org/10.1016/j.cam.2024.115857)
Conjugate gradient methods (see more https://doi.org/10.1016/j.jksus.2022.101923)
Computational science
= Astronomy
=Doomsday algorithm: day of the week
Zeller's congruence is an algorithm to calculate the day of the week for any Julian or Gregorian calendar date
various Easter algorithms are used to calculate the day of Easter
= Bioinformatics
=Basic Local Alignment Search Tool also known as BLAST: an algorithm for comparing primary biological sequence information
Kabsch algorithm: calculate the optimal alignment of two sets of points in order to compute the root mean squared deviation between two protein structures.
Velvet: a set of algorithms manipulating de Bruijn graphs for genomic sequence assembly
Sorting by signed reversals: an algorithm for understanding genomic evolution.
Maximum parsimony (phylogenetics): an algorithm for finding the simplest phylogenetic tree to explain a given character matrix.
UPGMA: a distance-based phylogenetic tree construction algorithm.
Bloom Filter: probabilistic data structure used to test for the existence of an element within a set. Primarily used in bioinformatics to test for the existence of a k-mer in a sequence or sequences.
= Geoscience
=Vincenty's formulae: a fast algorithm to calculate the distance between two latitude/longitude points on an ellipsoid
Geohash: a public domain algorithm that encodes a decimal latitude/longitude pair as a hash string
= Linguistics
=Lesk algorithm: word sense disambiguation
Stemming algorithm: a method of reducing words to their stem, base, or root form
Sukhotin's algorithm: a statistical classification algorithm for classifying characters in a text as vowels or consonants
= Medicine
=ESC algorithm for the diagnosis of heart failure
Manning Criteria for irritable bowel syndrome
Pulmonary embolism diagnostic algorithms
Texas Medication Algorithm Project
= Physics
=Constraint algorithm: a class of algorithms for satisfying constraints for bodies that obey Newton's equations of motion
Demon algorithm: a Monte Carlo method for efficiently sampling members of a microcanonical ensemble with a given energy
Featherstone's algorithm: computes the effects of forces applied to a structure of joints and links
Ground state approximation
Variational method
Ritz method
n-body problems
Barnes–Hut simulation: Solves the n-body problem in an approximate way that has the order O(n log n) instead of O(n2) as in a direct-sum simulation.
Fast multipole method (FMM): speeds up the calculation of long-ranged forces
Rainflow-counting algorithm: Reduces a complex stress history to a count of elementary stress-reversals for use in fatigue analysis
Sweep and prune: a broad phase algorithm used during collision detection to limit the number of pairs of solids that need to be checked for collision
VEGAS algorithm: a method for reducing error in Monte Carlo simulations
Glauber dynamics: a method for simulating the Ising Model on a computer
= Statistics
=Algorithms for calculating variance: avoiding instability and numerical overflow
Approximate counting algorithm: allows counting large number of events in a small register
Bayesian statistics
Nested sampling algorithm: a computational approach to the problem of comparing models in Bayesian statistics
Clustering Algorithms
Average-linkage clustering: a simple agglomerative clustering algorithm
Canopy clustering algorithm: an unsupervised pre-clustering algorithm related to the K-means algorithm
Complete-linkage clustering: a simple agglomerative clustering algorithm
DBSCAN: a density based clustering algorithm
Expectation-maximization algorithm
Fuzzy clustering: a class of clustering algorithms where each point has a degree of belonging to clusters
Fuzzy c-means
FLAME clustering (Fuzzy clustering by Local Approximation of MEmberships): define clusters in the dense parts of a dataset and perform cluster assignment solely based on the neighborhood relationships among objects
KHOPCA clustering algorithm: a local clustering algorithm, which produces hierarchical multi-hop clusters in static and mobile environments.
k-means clustering: cluster objects based on attributes into partitions
k-means++: a variation of this, using modified random seeds
k-medoids: similar to k-means, but chooses datapoints or medoids as centers
Linde–Buzo–Gray algorithm: a vector quantization algorithm to derive a good codebook
Lloyd's algorithm (Voronoi iteration or relaxation): group data points into a given number of categories, a popular algorithm for k-means clustering
OPTICS: a density based clustering algorithm with a visual evaluation method
Single-linkage clustering: a simple agglomerative clustering algorithm
SUBCLU: a subspace clustering algorithm
Ward's method: an agglomerative clustering algorithm, extended to more general Lance–Williams algorithms
WACA clustering algorithm: a local clustering algorithm with potentially multi-hop structures; for dynamic networks
Estimation Theory
Expectation-maximization algorithm A class of related algorithms for finding maximum likelihood estimates of parameters in probabilistic models
Ordered subset expectation maximization (OSEM): used in medical imaging for positron emission tomography, single-photon emission computed tomography and X-ray computed tomography.
Odds algorithm (Bruss algorithm) Optimal online search for distinguished value in sequential random input
Kalman filter: estimate the state of a linear dynamic system from a series of noisy measurements
False nearest neighbor algorithm (FNN) estimates fractal dimension
Hidden Markov model
Baum–Welch algorithm: computes maximum likelihood estimates and posterior mode estimates for the parameters of a hidden Markov model
Forward-backward algorithm: a dynamic programming algorithm for computing the probability of a particular observation sequence
Viterbi algorithm: find the most likely sequence of hidden states in a hidden Markov model
Partial least squares regression: finds a linear model describing some predicted variables in terms of other observable variables
Queuing theory
Buzen's algorithm: an algorithm for calculating the normalization constant G(K) in the Gordon–Newell theorem
RANSAC (an abbreviation for "RANdom SAmple Consensus"): an iterative method to estimate parameters of a mathematical model from a set of observed data which contains outliers
Scoring algorithm: is a form of Newton's method used to solve maximum likelihood equations numerically
Yamartino method: calculate an approximation to the standard deviation σθ of wind direction θ during a single pass through the incoming data
Ziggurat algorithm: generates random numbers from a non-uniform distribution
Computer science
= Computer architecture
=Tomasulo algorithm: allows sequential instructions that would normally be stalled due to certain dependencies to execute non-sequentially
= Computer graphics
=Clipping
Line clipping
Cohen–Sutherland
Cyrus–Beck
Fast-clipping
Liang–Barsky
Nicholl–Lee–Nicholl
Polygon clipping
Sutherland–Hodgman
Vatti
Weiler–Atherton
Contour lines and Isosurfaces
Marching cubes: extract a polygonal mesh of an isosurface from a three-dimensional scalar field (sometimes called voxels)
Marching squares: generates contour lines for a two-dimensional scalar field
Marching tetrahedrons: an alternative to Marching cubes
Discrete Green's Theorem: is an algorithm for computing double integral over a generalized rectangular domain in constant time. It is a natural extension to the summed area table algorithm
Flood fill: fills a connected region of a multi-dimensional array with a specified symbol
Global illumination algorithms: Considers direct illumination and reflection from other objects.
Ambient occlusion
Beam tracing
Cone tracing
Image-based lighting
Metropolis light transport
Path tracing
Photon mapping
Radiosity
Ray tracing
Hidden-surface removal or Visual surface determination
Newell's algorithm: eliminate polygon cycles in the depth sorting required in hidden-surface removal
Painter's algorithm: detects visible parts of a 3-dimensional scenery
Scanline rendering: constructs an image by moving an imaginary line over the image
Warnock algorithm
Line Drawing: graphical algorithm for approximating a line segment on discrete graphical media.
Bresenham's line algorithm: plots points of a 2-dimensional array to form a straight line between 2 specified points (uses decision variables)
DDA line algorithm: plots points of a 2-dimensional array to form a straight line between 2 specified points (uses floating-point math)
Xiaolin Wu's line algorithm: algorithm for line antialiasing.
Midpoint circle algorithm: an algorithm used to determine the points needed for drawing a circle
Ramer–Douglas–Peucker algorithm: Given a 'curve' composed of line segments to find a curve not too dissimilar but that has fewer points
Shading
Gouraud shading: an algorithm to simulate the differing effects of light and colour across the surface of an object in 3D computer graphics
Phong shading: an algorithm to interpolate surface normal-vectors for surface shading in 3D computer graphics
Slerp (spherical linear interpolation): quaternion interpolation for the purpose of animating 3D rotation
Summed area table (also known as an integral image): an algorithm for computing the sum of values in a rectangular subset of a grid in constant time
Binary space partitioning
= Cryptography
=Asymmetric (public key) encryption:
ElGamal
Elliptic curve cryptography
MAE1
NTRUEncrypt
RSA
Digital signatures (asymmetric authentication):
DSA, and its variants:
ECDSA and Deterministic ECDSA
EdDSA (Ed25519)
RSA
Cryptographic hash functions (see also the section on message authentication codes):
BLAKE
MD5 – Note that there is now a method of generating collisions for MD5
RIPEMD-160
SHA-1 – Note that there is now a method of generating collisions for SHA-1
SHA-2 (SHA-224, SHA-256, SHA-384, SHA-512)
SHA-3 (SHA3-224, SHA3-256, SHA3-384, SHA3-512, SHAKE128, SHAKE256)
Tiger (TTH), usually used in Tiger tree hashes
WHIRLPOOL
Cryptographically secure pseudo-random number generators
Blum Blum Shub – based on the hardness of factorization
Fortuna, intended as an improvement on Yarrow algorithm
Linear-feedback shift register (note: many LFSR-based algorithms are weak or have been broken)
Yarrow algorithm
Key exchange
Diffie–Hellman key exchange
Elliptic-curve Diffie–Hellman (ECDH)
Key derivation functions, often used for password hashing and key stretching
bcrypt
PBKDF2
scrypt
Argon2
Message authentication codes (symmetric authentication algorithms, which take a key as a parameter):
HMAC: keyed-hash message authentication
Poly1305
SipHash
Secret sharing, Secret Splitting, Key Splitting, M of N algorithms
Blakey's Scheme
Shamir's Scheme
Symmetric (secret key) encryption:
Advanced Encryption Standard (AES), winner of NIST competition, also known as Rijndael
Blowfish
Twofish
Threefish
Data Encryption Standard (DES), sometimes DE Algorithm, winner of NBS selection competition, replaced by AES for most purposes
IDEA
RC4 (cipher)
Tiny Encryption Algorithm (TEA)
Salsa20, and its updated variant ChaCha20
Post-quantum cryptography
Proof-of-work algorithms
= Digital logic
=Boolean minimization
Quine–McCluskey algorithm: also called as Q-M algorithm, programmable method for simplifying the Boolean equations
Petrick's method: another algorithm for Boolean simplification
Espresso heuristic logic minimizer: a fast algorithm for Boolean function minimization
= Machine learning and statistical classification
=Almeida–Pineda recurrent backpropagation: Adjust a matrix of synaptic weights to generate desired outputs given its inputs
ALOPEX: a correlation-based machine-learning algorithm
Association rule learning: discover interesting relations between variables, used in data mining
Apriori algorithm
Eclat algorithm
FP-growth algorithm
One-attribute rule
Zero-attribute rule
Boosting (meta-algorithm): Use many weak learners to boost effectiveness
AdaBoost: adaptive boosting
BrownBoost: a boosting algorithm that may be robust to noisy datasets
LogitBoost: logistic regression boosting
LPBoost: linear programming boosting
Bootstrap aggregating (bagging): technique to improve stability and classification accuracy
Computer Vision
Grabcut based on Graph cuts
Decision Trees
C4.5 algorithm: an extension to ID3
ID3 algorithm (Iterative Dichotomiser 3): use heuristic to generate small decision trees
Clustering: a class of unsupervised learning algorithms for grouping and bucketing related input vector
k-nearest neighbors (k-NN): a non-parametric method for classifying objects based on closest training examples in the feature space
Linde–Buzo–Gray algorithm: a vector quantization algorithm used to derive a good codebook
Locality-sensitive hashing (LSH): a method of performing probabilistic dimension reduction of high-dimensional data
Neural Network
Backpropagation: a supervised learning method which requires a teacher that knows, or can calculate, the desired output for any given input
Hopfield net: a Recurrent neural network in which all connections are symmetric
Perceptron: the simplest kind of feedforward neural network: a linear classifier.
Pulse-coupled neural networks (PCNN): Neural models proposed by modeling a cat's visual cortex and developed for high-performance biomimetic image processing.
Radial basis function network: an artificial neural network that uses radial basis functions as activation functions
Self-organizing map: an unsupervised network that produces a low-dimensional representation of the input space of the training samples
Random forest: classify using many decision trees
Reinforcement learning:
Q-learning: learns an action-value function that gives the expected utility of taking a given action in a given state and following a fixed policy thereafter
State–Action–Reward–State–Action (SARSA): learn a Markov decision process policy
Temporal difference learning
Relevance-Vector Machine (RVM): similar to SVM, but provides probabilistic classification
Supervised learning: Learning by examples (labelled data-set split into training-set and test-set)
Support Vector Machine (SVM): a set of methods which divide multidimensional data by finding a dividing hyperplane with the maximum margin between the two sets
Structured SVM: allows training of a classifier for general structured output labels.
Winnow algorithm: related to the perceptron, but uses a multiplicative weight-update scheme
= Programming language theory
=C3 linearization: an algorithm used primarily to obtain a consistent linearization of a multiple inheritance hierarchy in object-oriented programming
Chaitin's algorithm: a bottom-up, graph coloring register allocation algorithm that uses cost/degree as its spill metric
Hindley–Milner type inference algorithm
Rete algorithm: an efficient pattern matching algorithm for implementing production rule systems
Sethi-Ullman algorithm: generates optimal code for arithmetic expressions
Parsing
CYK algorithm: an O(n3) algorithm for parsing context-free grammars in Chomsky normal form
Earley parser: another O(n3) algorithm for parsing any context-free grammar
GLR parser: an algorithm for parsing any context-free grammar by Masaru Tomita. It is tuned for deterministic grammars, on which it performs almost linear time and O(n3) in worst case.
Inside-outside algorithm: an O(n3) algorithm for re-estimating production probabilities in probabilistic context-free grammars
LL parser: a relatively simple linear time parsing algorithm for a limited class of context-free grammars
LR parser: A more complex linear time parsing algorithm for a larger class of context-free grammars. Variants:
Canonical LR parser
LALR (look-ahead LR) parser
Operator-precedence parser
SLR (Simple LR) parser
Simple precedence parser
Packrat parser: a linear time parsing algorithm supporting some context-free grammars and parsing expression grammars
Recursive descent parser: a top-down parser suitable for LL(k) grammars
Shunting-yard algorithm: converts an infix-notation math expression to postfix
Pratt parser
Lexical analysis
= Quantum algorithms
=Deutsch–Jozsa algorithm: criterion of balance for Boolean function
Grover's algorithm: provides quadratic speedup for many search problems
Shor's algorithm: provides exponential speedup (relative to currently known non-quantum algorithms) for factoring a number
Simon's algorithm: provides a provably exponential speedup (relative to any non-quantum algorithm) for a black-box problem
= Theory of computation and automata
=Hopcroft's algorithm, Moore's algorithm, and Brzozowski's algorithm: algorithms for minimizing the number of states in a deterministic finite automaton
Powerset construction: algorithm to convert nondeterministic automaton to deterministic automaton.
Tarski–Kuratowski algorithm: a non-deterministic algorithm which provides an upper bound for the complexity of formulas in the arithmetical hierarchy and analytical hierarchy
Information theory and signal processing
= Coding theory
=Error detection and correction
BCH Codes
Berlekamp–Massey algorithm
Peterson–Gorenstein–Zierler algorithm
Reed–Solomon error correction
BCJR algorithm: decoding of error correcting codes defined on trellises (principally convolutional codes)
Forward error correction
Gray code
Hamming codes
Hamming(7,4): a Hamming code that encodes 4 bits of data into 7 bits by adding 3 parity bits
Hamming distance: sum number of positions which are different
Hamming weight (population count): find the number of 1 bits in a binary word
Redundancy checks
Adler-32
Cyclic redundancy check
Damm algorithm
Fletcher's checksum
Longitudinal redundancy check (LRC)
Luhn algorithm: a method of validating identification numbers
Luhn mod N algorithm: extension of Luhn to non-numeric characters
Parity: simple/fast error detection technique
Verhoeff algorithm
Lossless compression algorithms
Burrows–Wheeler transform: preprocessing useful for improving lossless compression
Context tree weighting
Delta encoding: aid to compression of data in which sequential data occurs frequently
Dynamic Markov compression: Compression using predictive arithmetic coding
Dictionary coders
Byte pair encoding (BPE)
Deflate
Lempel–Ziv
LZ77 and LZ78
Lempel–Ziv Jeff Bonwick (LZJB)
Lempel–Ziv–Markov chain algorithm (LZMA)
Lempel–Ziv–Oberhumer (LZO): speed oriented
Lempel–Ziv–Stac (LZS)
Lempel–Ziv–Storer–Szymanski (LZSS)
Lempel–Ziv–Welch (LZW)
LZWL: syllable-based variant
LZX
Lempel–Ziv Ross Williams (LZRW)
Entropy encoding: coding scheme that assigns codes to symbols so as to match code lengths with the probabilities of the symbols
Arithmetic coding: advanced entropy coding
Range encoding: same as arithmetic coding, but looked at in a slightly different way
Huffman coding: simple lossless compression taking advantage of relative character frequencies
Adaptive Huffman coding: adaptive coding technique based on Huffman coding
Package-merge algorithm: Optimizes Huffman coding subject to a length restriction on code strings
Shannon–Fano coding
Shannon–Fano–Elias coding: precursor to arithmetic encoding
Entropy coding with known entropy characteristics
Golomb coding: form of entropy coding that is optimal for alphabets following geometric distributions
Rice coding: form of entropy coding that is optimal for alphabets following geometric distributions
Truncated binary encoding
Unary coding: code that represents a number n with n ones followed by a zero
Universal codes: encodes positive integers into binary code words
Elias delta, gamma, and omega coding
Exponential-Golomb coding
Fibonacci coding
Levenshtein coding
Fast Efficient & Lossless Image Compression System (FELICS): a lossless image compression algorithm
Incremental encoding: delta encoding applied to sequences of strings
Prediction by partial matching (PPM): an adaptive statistical data compression technique based on context modeling and prediction
Run-length encoding: lossless data compression taking advantage of strings of repeated characters
SEQUITUR algorithm: lossless compression by incremental grammar inference on a string
Lossy compression algorithms
3Dc: a lossy data compression algorithm for normal maps
Audio and Speech compression
A-law algorithm: standard companding algorithm
Code-excited linear prediction (CELP): low bit-rate speech compression
Linear predictive coding (LPC): lossy compression by representing the spectral envelope of a digital signal of speech in compressed form
Mu-law algorithm: standard analog signal compression or companding algorithm
Warped Linear Predictive Coding (WLPC)
Image compression
Block Truncation Coding (BTC): a type of lossy image compression technique for greyscale images
Embedded Zerotree Wavelet (EZW)
Fast Cosine Transform algorithms (FCT algorithms): computes Discrete Cosine Transform (DCT) efficiently
Fractal compression: method used to compress images using fractals
Set Partitioning in Hierarchical Trees (SPIHT)
Wavelet compression: form of data compression well suited for image compression (sometimes also video compression and audio compression)
Transform coding: type of data compression for "natural" data like audio signals or photographic images
Video compression
Vector quantization: technique often used in lossy data compression
= Digital signal processing
=Adaptive-additive algorithm (AA algorithm): find the spatial frequency phase of an observed wave source
Discrete Fourier transform: determines the frequencies contained in a (segment of a) signal
Bluestein's FFT algorithm
Bruun's FFT algorithm
Cooley–Tukey FFT algorithm
Fast Fourier transform
Prime-factor FFT algorithm
Rader's FFT algorithm
Fast folding algorithm: an efficient algorithm for the detection of approximately periodic events within time series data
Gerchberg–Saxton algorithm: Phase retrieval algorithm for optical planes
Goertzel algorithm: identify a particular frequency component in a signal. Can be used for DTMF digit decoding.
Karplus-Strong string synthesis: physical modelling synthesis to simulate the sound of a hammered or plucked string or some types of percussion
Image processing
Contrast Enhancement
Histogram equalization: use histogram to improve image contrast
Adaptive histogram equalization: histogram equalization which adapts to local changes in contrast
Connected-component labeling: find and label disjoint regions
Dithering and half-toning
Error diffusion
Floyd–Steinberg dithering
Ordered dithering
Riemersma dithering
Elser difference-map algorithm: a search algorithm for general constraint satisfaction problems. Originally used for X-Ray diffraction microscopy
Feature detection
Canny edge detector: detect a wide range of edges in images
Generalised Hough transform
Hough transform
Marr–Hildreth algorithm: an early edge detection algorithm
SIFT (Scale-invariant feature transform): is an algorithm to detect and describe local features in images.
SURF (Speeded Up Robust Features): is a robust local feature detector, first presented by Herbert Bay et al. in 2006, that can be used in computer vision tasks like object recognition or 3D reconstruction. It is partly inspired by the SIFT descriptor. The standard version of SURF is several times faster than SIFT and claimed by its authors to be more robust against different image transformations than SIFT.
Richardson–Lucy deconvolution: image de-blurring algorithm
Blind deconvolution: image de-blurring algorithm when point spread function is unknown.
Median filtering
Seam carving: content-aware image resizing algorithm
Segmentation: partition a digital image into two or more regions
GrowCut algorithm: an interactive segmentation algorithm
Random walker algorithm
Region growing
Watershed transformation: a class of algorithms based on the watershed analogy
Software engineering
Cache algorithms
CHS conversion: converting between disk addressing systems
Double dabble: Convert binary numbers to BCD
Hash Function: convert a large, possibly variable-sized amount of data into a small datum, usually a single integer that may serve as an index into an array
Fowler–Noll–Vo hash function: fast with low collision rate
Pearson hashing: computes 8 bit value only, optimized for 8 bit computers
Zobrist hashing: used in the implementation of transposition tables
Unicode Collation Algorithm
Xor swap algorithm: swaps the values of two variables without using a buffer
Database algorithms
Algorithms for Recovery and Isolation Exploiting Semantics (ARIES): transaction recovery
Join algorithms
Block nested loop
Hash join
Nested loop join
Sort-Merge Join
The Chase
Distributed systems algorithms
Clock synchronization
Berkeley algorithm
Cristian's algorithm
Intersection algorithm
Marzullo's algorithm
Consensus (computer science): agreeing on a single value or history among unreliable processors
Chandra–Toueg consensus algorithm
Paxos algorithm
Raft (computer science)
Detection of Process Termination
Dijkstra-Scholten algorithm
Huang's algorithm
Lamport ordering: a partial ordering of events based on the happened-before relation
Leader election: a method for dynamically selecting a coordinator
Bully algorithm
Mutual exclusion
Lamport's Distributed Mutual Exclusion Algorithm
Naimi-Trehel's log(n) Algorithm
Maekawa's Algorithm
Raymond's Algorithm
Ricart–Agrawala Algorithm
Snapshot algorithm: record a consistent global state for an asynchronous system
Chandy–Lamport algorithm
Vector clocks: generate a partial ordering of events in a distributed system and detect causality violations
= Memory allocation and deallocation algorithms
=Buddy memory allocation: an algorithm to allocate memory such with less fragmentation
Garbage collectors
Cheney's algorithm: an improvement on the Semi-space collector
Generational garbage collector: Fast garbage collectors that segregate memory by age
Mark-compact algorithm: a combination of the mark-sweep algorithm and Cheney's copying algorithm
Mark and sweep
Semi-space collector: an early copying collector
Reference counting
Networking
Karn's algorithm: addresses the problem of getting accurate estimates of the round-trip time for messages when using TCP
Luleå algorithm: a technique for storing and searching internet routing tables efficiently
Network congestion
Exponential backoff
Nagle's algorithm: improve the efficiency of TCP/IP networks by coalescing packets
Truncated binary exponential backoff
Operating systems algorithms
Banker's algorithm: algorithm used for deadlock avoidance
Page replacement algorithms: for selecting the victim page under low memory conditions
Adaptive replacement cache: better performance than LRU
Clock with Adaptive Replacement (CAR): a page replacement algorithm with performance comparable to adaptive replacement cache
= Process synchronization
=Dekker's algorithm
Lamport's Bakery algorithm
Peterson's algorithm
= Scheduling
=Earliest deadline first scheduling
Fair-share scheduling
Least slack time scheduling
List scheduling
Multi level feedback queue
Rate-monotonic scheduling
Round-robin scheduling
Shortest job next
Shortest remaining time
Top-nodes algorithm: resource calendar management
= I/O scheduling
=Disk scheduling
Elevator algorithm: Disk scheduling algorithm that works like an elevator.
Shortest seek first: Disk scheduling algorithm to reduce seek time.
See also
List of data structures
List of machine learning algorithms
List of pathfinding algorithms
List of algorithm general topics
List of terms relating to algorithms and data structures
Heuristic
References
Kata Kunci Pencarian:
- Senarai berantai
- Distribusi Poisson
- Algoritma penyortiran
- Pohon (struktur data)
- Jean Meeus
- Struktur data
- Jörg-Rüdiger Sack
- Teori graf
- Daftar algoritme
- Algoritma pencarian biner
- List of algorithms
- Sorting algorithm
- Algorithm
- Pattern recognition
- Pathfinding
- Analysis of algorithms
- List of algorithm general topics
- List of terms relating to algorithms and data structures
- Automated planning and scheduling
- Computational geometry