Knock-Knock (video game) GudangMovies21 Rebahinxxi LK21

      knock" target="_blank">Knock-knock" target="_blank">Knock (Russian: Тук-тук-тук, romanized: Tuk-tuk-tuk, IPA: [tuk tuk tuk]) is a 2013 survival horror video game developed and published by the Russian studio Ice-Pick Lodge. It takes place in a pseudo-3D side-scrolling environment.


      Gameplay


      The main goal of the game is to help The Lodger survive until dawn. His house is surrounded by something which makes The Lodger fear strongly for his life. The player takes control of The Lodger and helps him survive by turning the lights on in every room of the house. The items in a room can only be interacted with once the light is on. There might be, for example, a clock which can help speed up the time, a place where The Lodger can hide, or just some decor items. At the same time, the more rooms are lit, the faster The Guests will come. When a Guest walks into a lit room, the lights go off.
      The gameplay is also affected by The Lodger's poor physical condition. As an example, he suffers from an eye condition which makes him stand still after a turning on a light bulb to adjust to a change of lighting.
      Time in knock" target="_blank">Knock-knock" target="_blank">Knock is relative and can even go backwards.


      Development


      The developers claimed that knock" target="_blank">Knock-knock" target="_blank">Knock's design was sent to them by an outsider, and that the production followed his outline. Its lead designer within Ice-Pick was Nikolay Dybowski. The team based the game's design on the concepts of "obscurity and inevitability", which the company's Vasily Kashnikov called "the two greatest fears". Dybowski remarked that Ice-Pick had to remake "the game twice from scratch" before it managed to strike the right tone.
      knock" target="_blank">Knock-knock" target="_blank">Knock was funded through a successful Kickstarter campaign.


      Reception



      The game received "mixed or average reviews" on all platforms according to the review aggregation site Metacritic.


      References




      External links


      Official website
      knock" target="_blank">Knock-knock" target="_blank">Knock at MobyGames

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    Knock-Knock Game - MFi Games

    Knock-Knock Game - MFi Games

    Knock-Knock | Knock-Knock Wiki | Fandom

    Knock-Knock | Knock-Knock Wiki | Fandom

    Knock-Knock PC Review | GameWatcher

    Knock-Knock PC Review | GameWatcher

    Knock-Knock PC Review | GameWatcher

    Knock-Knock PC Review | GameWatcher

    Knock-Knock | macgamestore.com

    Knock-Knock | macgamestore.com

    Knock-Knock - Ocean of Games

    Knock-Knock - Ocean of Games

    Knock-Knock | macgamestore.com

    Knock-Knock | macgamestore.com

    Knock-knock - GameSpot

    Knock-knock - GameSpot

    Knock-knock - GameSpot

    Knock-knock - GameSpot

    Knock-knock - GameSpot

    Knock-knock - GameSpot

    Knock-knock | PC Mac Linux Steam Game | Fanatical

    Knock-knock | PC Mac Linux Steam Game | Fanatical

    Knock-Knock on GOG.com

    Knock-Knock on GOG.com

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    Knock-Knock (video game) - Wikipedia

    Knock-Knock (Russian: Тук-тук-тук, romanized: Tuk-tuk-tuk, IPA: [tuk tuk tuk]) is a 2013 survival horror video game developed and published by the Russian studio Ice-Pick Lodge. [1] It takes place in a pseudo-3D side-scrolling environment.

    Knock-knock on Steam

    Oct 4, 2013 · Is there a line between reality and imagination? Hide! Play hide-and-seek with denizens of your nightmares. Don't look now! The goal of each night is to reach dawn while still sane. Fill in the gaps. The house aids the Lodger. You only have to fix it up and keep it in order. Seek. The Lodger has lost something very important.

    Knock-Knock Wiki - Fandom

    Knock-Knock! is a game developed by Ice-Pick Lodge. It was successfully funded on Kickstarter on September 11, 2012. The gaming studio received a mysterious e-mail in November 2011 challenging them to make an unconventional game. Attached to this e-mail were 19 files in an archive known as "lestplay".

    Knock-Knock (Video Game) - TV Tropes

    In Knock-knock, you play as The Lodger, a disturbed young loner, as he's caught in a nightmarish loop of suddenly waking up in an unfamiliar house again and again, without the security of knowing what's real and what's just a part of his dream. But …

    Knock-Knock for Nintendo Switch - Nintendo Official Site

    Three generations of Lodgers have occupied the cabin, but lately, the walls seem to undulate, skittering unknowns shift in the darkness, and an unruly growl seeps from the attic. Are they...

    Knock-Knock (Video Game 2013) - IMDb

    Oct 4, 2013 · Knock-Knock: Directed by Nikolay Dybowski. With Anastasia Balinova, Ekaterina Malenchenko, Veronika Sarkisova, Tim Sell. There's an unusual cabin deep in the woods that serves as a laboratory.

    Knock-Knock | Knock-Knock Wiki | Fandom

    Play hide-and-seek with denizens of your nightmares. Don't look now! The goal of each night is to reach dawn while still sane.

    Knock-Knock Review - IGN

    Oct 17, 2013 · An unreliable narrator can have a strong, unique effect on storytelling, but Knock-Knock makes the mistake of using its unbalanced protagonist to explain how it’s supposed to work.

    Official Knock Knock Launch Trailer - YouTube

    Mar 8, 2014 · Survive the night while maintaining the dilapidated cabin and preventing the threadbare sanity of the Lodger from unraveling completely. Hide from the grotesque intruders peering from the gloom and...

    Knock-Knock - Download

    Knock-Knock: A Unique Horror Game With an Environment-Based Fear Factor. Now, you have one goal: stay awake and sane until dawn. Easier said than done. But our Lodger isn't one to back down from a challenge.