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- Need for Speed: Underground 2
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- Tokyo Xtreme Racer
- Tokyo Xtreme Racer 3
- Tokyo Xtreme Racer: Zero
- Tokyo Xtreme Racer: Drift
- Tokyo Xtreme Racer 2
- Tokyo Xtreme Racer: Drift 2
- Tokyo Xtreme Racer (video game)
- Import Tuner Challenge
- Genki (company)
- Crave Entertainment
- Buy Tokyo Xtreme Racer - Steam
- Tokyo Xtreme Racer - Wikipedia
- Tokyo Xtreme Racer PS4/PS5 Release Date - Drifted.com
- Tokyo Xtreme Racer Wiki - Fandom
- Tokyo Xtreme Racer
- Tokyo Xtreme Racer: Everything you need to know | Traxion
- Tokyo Xtreme Racer – Everything You Need To Know - Drifted.com
- Tokyo Xtreme Racer’s convoluted history explained - Traxion.GG
- Tokyo Xtreme Racer Early Access Review - IGN
- Tokyo Xtreme Racer - The Cutting Room Floor
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Tokyo Xtreme Racer (東京エクストリームレーサー, Tōkyō Ekusutorīmu Rēsā), also known as Shutokō Battle (首都高バトル, Shutokōbatoru, lit. "Metropolitan Expressway Battle") in Japan, is an arcade-style racing video game series created by Genki, inspired by street racing on the Shuto Expressway in Tokyo. Its first installment, Shutokō Battle '94: Drift King, was released in 1994 for the Super Famicom, while the latest installment is Tokyo Xtreme Racer, that released in early access on PC on 23rd January 2025 which is Genki's first major platform racing game release in 18 years as the last major release was back in September 2007.
While the series was most commonly localized under the name Tokyo Xtreme Racer, when published by Crave Entertainment, other publishers have given certain installments entirely different names, such as Tokyo Highway Battle when published by Jaleco and THQ International; Import Tuner Challenge by Ubisoft; and even Street Supremacy when released by Konami. There is also a sub-series named Kaido Battle which focuses on Touge racing and drifting.
Gameplay
The Tokyo Xtreme Racer series focuses on highway street racing, primarily inspired by the underground Wangan racing scene in real-world Japanese expressways such as the Shuto Expressway and the Wangan Line in the 1990s, where players took control of a lone street racer aiming to be the best in the underground Wangan racing scene.
The main unique racing mechanic of the series is the "SP Battle" system, where each competitor has a "Spirit Point" (SP) gauge that depletes when they fall behind or hit obstacles. The goal is to drain the opponent's SP bar to zero by maintaining a lead or forcing the opponent into mistakes while preserving your own gauge. Races end when either gauge depletes or when a significant distance is achieved between the two cars.
Racers can freely roam the highways to challenge opponents, who are typically part of rival teams or lone "wanderers." Challenges are initiated by flashing headlights at nearby vehicles. Winning races earn money, which can be used to upgrade the car's performance, enhance visual customization, or unlock new vehicles. The series' progression system revolves around defeating specific rivals and bosses, ultimately culminating in showdowns with elite racers.
History
The series was originally subtitled "Drift King", after the trademark nickname of street racing and professional racing driver Keiichi Tsuchiya who is featured in the first Shuto Kousoku Trial episodes and endorsed the game with, then team manager, Masaki Bandoh of Bandoh Racing Project.
= Sega Saturn spin-offs
=During the 1990s, Genki produced a highway drift/adult content (omitted in the localization Highway 2000) oriented Shutokou Battle spin-off series for the Sega Saturn, Wangan Dead Heat, and a circuit/tune edition unique episode for the PlayStation, Kattobi Tune, which oriented the Shutokou Battle series through a new direction, leading to the Dreamcast version and its worldwide recognition and distribution. Kattobi Tune was compiled under the supervision of Rev Speed, a popular Japanese car tuning magazine and features seven licensed professional tuners, RE Amemiya, Spoon, Mine's, Trial, "RS Yamamoto", Garage Saurus and JUN Auto, appearing years later in Racing Battle: C1 Grand Prix and also in the influential Gran Turismo series by Polyphony Digital.
= Chronology of Tokyo Xtreme Racer console games
=Though the entire Shutokou Battle series has been referred to as the "Tokyo Xtreme Racer" series in the west, only a subset of games had an official "Tokyo Xtreme Racer" title attached. The games also received different names in different regions, adding to confusion.
= Kaidō Battle
=Kaidō Battle (街道バトル, Kaidōbatoru, lit. "Highway Battle") is a spin-off series for the PlayStation 2 created by Genki. They are focused on Touge racing and heavily centered on drifting. The franchise currently has three games, with two of them being released in North America under the Tokyo Xtreme Racer banner by Crave Entertainment.
The series, like the main Shutokou Battle games, includes licensed cars and authentic Japanese mountain roads as courses. In Conquest Mode, the player competes during the day in drift contests, earning more points for holding a drift longer or for a quick combination of drifts, but earns no points if the player bumps against the wall or a guard rail. Doing this, the player earns money to buy new cars and modifications. Daytime racing also features racing for sponsors, which includes a kind of racing challenge determined by the sponsor. Beating a sponsor challenge earns the player a sponsor. Sponsors give the player better parts and extra bonuses for winning drift contests.
At night, the player can challenge rivals in the parking lot, and race them in a vein similar to Shutokō Battle/Tokyo Xtreme Racer: the first one to have their life bar depleted loses; however, the first racer to cross the finish line will win the race. Through the night, the player will face the "Tricksters", a type of mini-bosses in the course. After all the Tricksters have been beaten, the main boss of the course (called the "Slasher") will challenge the player through an in-game BBS system. After the Slasher has been beaten, the player may advance to the next stage. The final boss in the last course is called the "Emotional King."
The story unfolds in Kaido Battle when Hiroki Koukami challenges and defeat all Slashers, including Motoya Iwasaki, the Speed King from Shutokou Battle, until he challenges Hamagaki, the Kaido President & 1st Emotional King in his yellow Pantera GTS at Irohazaka. By doing so, Koukami becomes the new Emotional King, while Hamagaki becomes a Trickster.
In Kaido Battle 2: Chain Reaction, Tatsu Zoushigaya arrives at the age of just 18. Like Koukami, he beats all Slashers and eventually Koukami himself in his Lancer Evolution 3 at Aso, Hamagaki in his Genki S2000 Turbo, as well as the secret rival Ground Zero Kazioka in his Skyline GT-R. But since he was defeated, Koukami moves away to Hokkaido and the Kaido Circuit spirals into chaos.
To fix it, in Kaido: Tōge no Densetsu, Zoushigaya becomes the Miracles Summit and now drives a black Subaru Impreza Prototype Rally Car and Kyoichi Imaizumi, Zao's Slasher, becomes the Absolute Emperor and drives a white Renault Clio V6 Phase 2. These drivers are now the fastest on the Kaido Circuit. Meanwhile, the 13 Devils from Tokyo led by Iwasaki come to the Kaido Circuit and have the intention to conquer it. In order to protect the circuit from the Devils, they create another team: The Kingdom Twelve. At the beginning, their leader's identity is unknown.
This time, the hero is also unknown and is able to beat everyone, even Imaizumi and Zoushigaya. By beating them, he is able to defeat the members of the Kingdom Twelve & the 13 Devils. By e-mails, the Kingdom Twelve's leader's identity is known after he beats Timberslash: Hamagaki. After beating him and Iwasaki, the hero battles Koukami and beats him. And after these events, the truth is revealed: Hamagaki was still angry since he lost his title as the Emotional King.
Thus, in Kaido Battle 2: Chain Reaction, he challenged every rival and eventually challenged Koukami again at Aso. But Koukami won again, making Hamagaki angrier than ever. Eventually, since Iwasaki became depressed, Hamagaki cajoled him to race into the Kaido Circuit, but by doing so, he manipulated him, and lies to everyone saying that his team protects the Circuit from the Devils, while the Devils didn't know his real goal: to found the fastest Rally Team and Highway Team.
Games in the Kaidō Battle sub-series
Kaidō Battle (2003). Released in North America as Tokyo Xtreme Racer: Drift in 2006.
Kaidō Battle 2: Chain Reaction (2004). Released in Europe as Kaido Racer in 2005. Not released in North America.
Kaidō Battle: Legend of the Mountain Pass (2005). Released in North America as Tokyo Xtreme Racer: Drift 2 in 2007, released in Europe as Kaido Racer 2 in 2006.
= Drifting
=The D1 Grand Prix drifting championship inspired the new series Racing Battle: C1 Grand Prix, released in 2005 and remembering the 1997 drift circuit based Shutokou Battle Gaiden and the continuation of the "Shutokou Battle circuit + RPG" concept introduced in Kattobi Tune, a genre close to the Zero4 Champ series by Media Rings.
The first and only episode has the tagline "C1 Grand Prix", which is a double reference to the D1 GP and the Route C1, the latter being the Inner Circular Route of the Shuto Expressway and the circuit for most episodes of the Shutokō Battle series.
= The Fast and the Furious
=Genki was also developing a game related although not part of the Shotoku Battle series, The Fast and the Furious, based on the movie franchise of the same name. It was presented at E3 2003 and conceived as an open world game. The game was planned to be published by Vivendi Universal Games and release on PlayStation 2 in late 2003 and the Xbox in 2004. However, it was eventually cancelled.
List of Tokyo Xtreme Racer games
= Mobile phone titles
=These are exclusive to Japan.
See also
Shuto Expressway
Shuto Kōsoku Trial
Wangan Midnight (2007 video game)
Initial D
The Fast and the Furious (2001 film)
Import scene
Notes
References
External Link
Official website
Kata Kunci Pencarian:
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Tokyo Xtreme Racer | Stash - Games tracker
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Tokyo Xtreme Racer 3 (2003)
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Tokyo Xtreme Racer by Notorious-Gear on DeviantArt
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Tokyo Xtreme Racer™ 2 (2000)
tokyo xtreme racer
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Buy Tokyo Xtreme Racer - Steam
"Tokyo Xtreme Racer" is a racing game set in a sealed-off future Tokyo, where you compete for the fastest speed in your customized cars on the highways that weave through the city, aiming to reach the top.
Tokyo Xtreme Racer - Wikipedia
Tokyo Xtreme Racer (東京エクストリームレーサー, Tōkyō Ekusutorīmu Rēsā), also known as Shutokō Battle (首都高バトル, Shutokōbatoru, lit. "Metropolitan Expressway Battle") in Japan, is an arcade-style racing video game series created by Genki, inspired by street racing on the Shuto Expressway in Tokyo.
Tokyo Xtreme Racer PS4/PS5 Release Date - Drifted.com
Jan 14, 2025 · When Tokyo Xtreme Racer eventually makes its way to PlayStation consoles after its PC release, we expect a highly refined final version crafted around the community feedback following plenty of improvements and bug fixes.
Tokyo Xtreme Racer Wiki - Fandom
Welcome to the Tokyo Xtreme Racer Wiki, your source for everything on the Tokyo Xtreme Racer (東京エクストリームレーサー, Tōkyō Ekusutorīmu Rēsā), or Shutokou Battle (首都高バトル, Shutokōbatoru, lit. "Metropolitan Expressway Battle") series that anybody can edit.
Tokyo Xtreme Racer
With the Tokyo Expressway faithfully reproduced, the complex twists and dramatic elevation changes deliver an adrenaline-pumping racing experience that's as close to the real thing as it gets. Countless rivals with mysterious abilities
Tokyo Xtreme Racer: Everything you need to know | Traxion
Feb 4, 2025 · What is Tokyo Xtreme Racer? Also known as Shutoko Battle in Japan, Tokyo Xtreme Racer is a street racing series by Japanese developer and publisher Genki, where you battle rivals in head-to-head races on nighttime Tokyo highways.
Tokyo Xtreme Racer – Everything You Need To Know - Drifted.com
Jan 22, 2025 · Tokyo Xtreme Racer finally returns after nearly twenty years! Here’s everything to expect during Early Access and what we know about the full release. What’s Included In Early Access? How’s The Soundtrack? Will There Be Multiplayer? Can TXR Be Played On Steam Deck? When Will TXR Release On Consoles? What About Nintendo Switch?
Tokyo Xtreme Racer’s convoluted history explained - Traxion.GG
Feb 15, 2025 · Tokyo Xtreme Racer 3 is not only the most feature-packed game in the series to date, but it’s also the best-selling entry to date. Tokyo Xtreme Racer Advance (2005) Conversely, the following main entry was downsized. With handheld gaming on the rise in the early 2000s, the series made its way onto Nintendo’s GameBoy Advance with Tokyo ...
Tokyo Xtreme Racer Early Access Review - IGN
Feb 7, 2025 · This succinctly describes Genki’s 2025 Tokyo Xtreme Racer reboot, which recently arrived in early access on Steam: a fantastically moreish blast from the past that’s simple on the surface,...
Tokyo Xtreme Racer - The Cutting Room Floor
Dec 24, 2024 · Tokyo Xtreme Racer is the first Dreamcast installment of the Shutokou Battle/Tokyo Xtreme Racer series, and the first game in a "reboot" of the series. Due to the Dreamcast being delayed for almost a full year for the West, it became one of the system's 19 launch titles in North America and Europe.