- Source: Amiga Basic
Amiga Basic is an interpreted implementation of the BASIC programming language for the Amiga. It was designed and written by Microsoft. Amiga Basic shipped with AmigaOS versions 1.1 to 1.3. It succeeded MetaComCo's ABasiC included in AmigaOS 1.0 and 1.1 and was superseded by ARexx, a REXX-style scripting language, from AmigaOS version 2.0 onwards.
History and description
Amiga Basic provided not only the common BASIC language, but also attempted to provide an easy-to-use API for the Amiga's unique graphics and sound capabilities. OBJECT commands, for example, made it easy to create moving objects – sprites and bobs that could be drawn with an external drawing program, Object editor, that was supplied with AmigaBASIC. An unusual feature of the language is that it theoretically allowed the calling of handwritten assembly language subprograms; however, this feature never worked because of a bug that failed to align the assembly language instructions correctly on a word boundary, as required by the Amiga's native MC68000 processor.
Compute!, a popular computer magazine published while Amiga Basic was still being shipped, included many AmigaBASIC type-in programs in their articles. These were typically implementations of simple programs such as rudimentary games, system and file utilities and desk accessories such as analog clocks and address books.
Amiga Basic itself was rendered obsolete because of incompatibilities with AmigaOS 2.0 and the hardware successors to the Motorola 68000 CPU. Some incompatibilities were due to the disregard of programming guidelines set forth by Commodore. However, there were a number of third-party compiled BASIC languages released for the Amiga that could compile Amiga Basic programs with minimal changes, like A/C BASIC or Cursor (see below). Some of these compiled BASICs continued to work with AmigaOS 2.0, and as they were compiled rather than interpreted, they generally ran much faster than the original.
Although Amiga Basic was superseded by ARexx in AmigaOS 2.0, the two languages had very different functions and capabilities. Hobbyist programmers had changed by the time of AmigaOS 2.0's release and were more likely to be interested in scripting existing third party applications than in writing new programs entirely from scratch. ARexx was seen as better fitting their needs than BASIC.
Along with Microsoft's very similar BASIC for the Macintosh, Amiga Basic was the first BASIC interpreter from Microsoft to not require line numbers, adopting instead a top-down approach to executing the lines of code, and labels to indicate the GOTO instruction where to jump. However programs that contained line numbers were able to run; the line numbers were simply treated as labels for the purpose of flow control. It was also the first Microsoft interpreted language capable of calling OS functions and dynamic libraries through the command LIBRARY. For example: LIBRARY Graphics.library command invokes the standard Amiga Graphics.library from which to call functions.
Hello World in Amiga Basic
You can go one better by adding the following line:
The Amiga will then say "Hello world" using speech synthesis in addition to displaying it on screen.
References
Notes
External links
Manual
COMPUTE!, August 1987, pg 89 Fractal Mountains For Amiga, Source code for a fractal mountain generator.
COMPUTE!, October 1987, pg 71 A Button Command, Source code for enhanced buttons, such as radio-style buttons.
COMPUTE!, November 1987, pg 86 Masked Input For The Amiga, Source code for a masked text input box.
Amiga Coding! Archived December 31, 2010, at the Wayback Machine
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