- Source: Convolutional layer
In artificial neural networks, a convolutional layer is a type of network layer that applies a convolution operation to the input. Convolutional layers are some of the primary building blocks of convolutional neural networks (CNNs), a class of neural network most commonly applied to images, video, audio, and other data that have the property of uniform translational symmetry.
The convolution operation in a convolutional layer involves sliding a small window (called a kernel or filter) across the input data and computing the dot product between the values in the kernel and the input at each position. This process creates a feature map that represents detected features in the input.
Concepts
= Kernel
=Kernels, also known as filters, are small matrices of weights that are learned during the training process. Each kernel is responsible for detecting a specific feature in the input data. The size of the kernel is a hyperparameter that affects the network's behavior.
= Convolution
=For a 2D input
x
{\displaystyle x}
and a 2D kernel
w
{\displaystyle w}
, the 2D convolution operation can be expressed as:
y
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⋅
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{\displaystyle y[i,j]=\sum _{m=0}^{k_{h}-1}\sum _{n=0}^{k_{w}-1}x[i+m,j+n]\cdot w[m,n]}
where
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{\displaystyle k_{h}}
and
k
w
{\displaystyle k_{w}}
are the height and width of the kernel, respectively.
This generalizes immediately to nD convolutions. Commonly used convolutions are 1D (for audio and text), 2D (for images), and 3D (for spatial objects, and videos).
= Stride
=Stride determines how the kernel moves across the input data. A stride of 1 means the kernel shifts by one pixel at a time, while a larger stride (e.g., 2 or 3) results in less overlap between convolutions and produces smaller output feature maps.
= Padding
=Padding involves adding extra pixels around the edges of the input data. It serves two main purposes:
Preserving spatial dimensions: Without padding, each convolution reduces the size of the feature map.
Handling border pixels: Padding ensures that border pixels are given equal importance in the convolution process.
Common padding strategies include:
No padding/valid padding. This strategy typically causes the output to shrink.
Same padding: Any method that ensures the output size same as input size is a same padding strategy.
Full padding: Any method that ensures each input entry is convolved over for the same number of times is a full padding strategy.
Common padding algorithms include:
Zero padding: Add zero entries to the borders of input.
Mirror/reflect/symmetric padding: Reflect the input array on the border.
Circular padding: Cycle the input array back to the opposite border, like a torus.
The exact numbers used in convolutions is complicated, for which we refer to (Dumoulin and Visin, 2018) for details.
Variants
= Standard
=The basic form of convolution as described above, where each kernel is applied to the entire input volume.
= Depthwise separable
=Depthwise separable convolution separates the standard convolution into two steps: depthwise convolution and pointwise convolution. The depthwise separable convolution decomposes a single standard convolution into two convolutions: a depthwise convolution that filters each input channel independently and a pointwise convolution (
1
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{\displaystyle 1\times 1}
convolution) that combines the outputs of the depthwise convolution. This factorization significantly reduces computational cost.
It was first developed by Laurent Sifre during an internship at Google Brain in 2013 as an architectural variation on AlexNet to improve convergence speed and model size.
= Dilated
=Dilated convolution, or atrous convolution, introduces gaps between kernel elements, allowing the network to capture a larger receptive field without increasing the kernel size.
= Transposed
=Transposed convolution, also known as deconvolution or fractionally strided convolution, is a convolution where the output tensor is larger than its input tensor. It's often used in encoder-decoder architectures for upsampling.
History
The concept of convolution in neural networks was inspired by the visual cortex in biological brains. Early work by Hubel and Wiesel in the 1960s on the cat's visual system laid the groundwork for artificial convolution networks.
An early convolution neural network was developed by Kunihiko Fukushima in 1969. It had mostly hand-designed kernels inspired by convolutions in mammalian vision. In 1979 he improved it to the Neocognitron, which learns all convolutional kernels by unsupervised learning (in his terminology, "self-organized by 'learning without a teacher'").
In 1998, Yann LeCun et al. introduced LeNet-5, an early influential CNN architecture for handwritten digit recognition, trained on the MNIST dataset.
(Olshausen & Field, 1996) discovered that simple cells in the mammalian primary visual cortex implement localized, oriented, bandpass receptive fields, which could be recreated by fitting sparse linear codes for natural scenes. This was later found to also occur in the lowest-level kernels of trained CNNs.: Fig 3
The field saw a resurgence in the 2010s with the development of deeper architectures and the availability of large datasets and powerful GPUs. AlexNet, developed by Alex Krizhevsky et al. in 2012, was a catalytic event in modern deep learning.
See also
Convolutional neural network
Pooling layer
Feature learning
Deep learning
Computer vision
References
Kata Kunci Pencarian:
- Pemelajaran dalam
- LeNet
- DeepDream
- Jaringan saraf konvolusional
- Convolutional neural network
- Convolutional layer
- Layer (deep learning)
- Tensor (machine learning)
- Residual neural network
- LeNet
- AlexNet
- Graph neural network
- Convolutional code
- Pooling layer