- Source: Newton Game Dynamics
Newton Game Dynamics is an open-source physics engine for realistically simulating rigid bodies in games and other real-time applications. Its solver is deterministic and not based on traditional LCP or iterative methods.
Newton Game Dynamics is actively developed by Julio Jerez. Currently a new version which will take advantage of multi-core CPUs and GPUs is being developed.
Games that used Newton
This is a select list of games using Newton Game Dynamics.
Amnesia: Rebirth
Amnesia: A Machine for Pigs
Amnesia: The Dark Descent
Amnesia: The Bunker
b4n92uid theBall
City Bus Simulator
Future Pinball – a 3D pinball editing and gaming application
Mount & Blade
Nicktoons Winners Cup Racing
Overclocked: A History of Violence
Penumbra: Overture
Penumbra: Black Plague
Penumbra: Requiem
SOMA
Steam Brigade
Engines which incorporated Newton
A list of game engines using Newton Game Dynamics:
HPL Engine 1, 2, and 3
See also
Physics Abstraction Layer (PAL)
Open Dynamics Engine (ODE)
Project Chrono
External links
Github repository with latest development changes
Official Newton Game Dynamics homepage
References
Kata Kunci Pencarian:
- Britania Raya
- Dunia Fantasi
- Seng
- Daftar karya tentang Perusahaan Hindia Timur Belanda
- Newton Game Dynamics
- Newton
- CoppeliaSim
- Open Dynamics Engine
- List of game engines
- Physics engine
- Scythe Physics Editor
- PhysX
- Future Pinball
- Penumbra: Overture