• Source: Random two-sided matching
  • A random two-sided matching is a process by which members of two groups are matched to each other in a random way. It is often used in sports in order to match teams in knock-out tournaments. In this context, it is often called a draw, as it is implemented by drawing balls at random from a bowl, each ball representing the name of a team.


    Examples




    = The UEFA Champions League and UEFA Europa League draw

    =
    A random two-sided matching occurs in the UEFA Champions League Round of 16 and UEFA Europa League Round of 32. After some games are done within 8 groups, the group winner and the group runner-up proceed to the champions league. The UEFA rules say that each winner should be paired with a runner-up. Without further constraints, this problem could easily be solved by finding a random permutation of the winners. But UEFA rules impose two additional constraints: two teams from the same group cannot be paired, and two teams from the same association cannot be paired. Thus, the goal is to choose a random matching in an incomplete bipartite graph.
    The UEFA mechanism makes several draws from different bowls. At the beginning, there are:

    Bowl 1, containing identical balls each of which represents one group runner-up;
    Bowl 2, initially empty, to be filled and refilled later.
    Bowls A to H, each of which represents a group winner and contains 7 balls with the winner's name on it.
    The draw proceeds as follows:

    A ball is drawn from bowl 1, and the runner-up's name is displayed;
    A computer program shows all winners that can — according to the UEFA rules — be paired with the drawn runner-up. This takes into account not only current constraints, but also constraints for future runners-up.
    From some of the bowls A to H, representing the potential winners, a single ball is taken and put in bowl 2;
    The balls in bowl 2 are shuffled. One ball is drawn, and it represents the winner matched to the previously drawn runner-up.
    Bowl 2 is emptied, and the process repeats for 8 rounds.
    This procedure yields probabilities that are different than just choosing a matching at random; this creates a distortion in the matching probalities of different groups, which raises suspicion and conspiracy theories.


    = The FIFA draw

    =
    Another two-sided matching occurs in the FIFA World Cup. First, the runners-up are drawn in a random order. Then, each winner in turn is drawn, and it is matched to the first runner-up in the order, to which it can be matched according to the constraints.
    This draw, too, produces distorted probabilities relative to the uniform-random matching.


    See also


    Fair random assignment - one-sided matching - allocating items to agents with different preferences.


    References

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