• Source: The Shadow of Yserbius
  • The Shadow of Yserbius, originally published by Sierra On-Line and developed by Joe Ybarra of Ybarra Productions, was the first of three graphical MUDs for the online community. The Shadow of Yserbius and its successors remained online until 1996, when America Online purchased the rights from AT&T for an undisclosed price (rumored to be $40 million). AOL soon abandoned The Shadow of Yserbius, which was a competitor to its existing online RPG Neverwinter Nights.
    In late 2007, the ImagiNation Revival Project succeeded in resurrecting the long-dormant ImagiNation Network by using the original client software coupled with DOSBox. The Shadow of Yserbius was again available for online play with all features, graphics, sounds, and such fully intact and functional. Macros were fully supported and compatibility with old character and map files was enabled for TSN/INN versions 2.4 and higher. In early 2016, the server was shut down making online play not possible until recently.
    The game was followed by two sequels: The Fates of Twinion (1993) and The Ruins of Cawdor (1995).


    Gameplay



    The goal of the game was to kill an evil elemental creature called En-li-Kil. There were a number of "rooms", where up to 30 (later 60) people could meet and adventure together in groups of up to four. Combat was turn-based.
    The available professions were Barbarian, Knight, Ranger, Thief, Cleric, and Wizard. Player races included Human, Orc, Elf, Troll, Dwarf, Gnome, Halfling, and Gremlin.
    Another popular pastime was player vs. player sparring. Many players were members of guilds.


    Reception



    Computer Gaming World in 1993 called the online version's static artwork "lovely" and approved of the questing and, especially, the social nature of the game. The magazine concluded that "those who possess the money would be well served to try out TSN and Yserbius". In June 1994 Shadow of Yserbius: Fates of Twinion was a finalist for Computer Gaming World's "Online Game of the Year" award, losing to Multiplayer BattleTech.
    Computer Gaming World in 1994 stated that the boxed set of offline versions of Yserbius and Twinion was "a hollow shell of its vibrant on-line self ... Playing Yserbius without fellow on-line gamers is like being in an amusement park after hours, on in which the rides aren't all that fun to begin with". While acknowledging that "there is something to be said for" its "refreshingly simple" gameplay, and the usefulness of an offline way to learn and level up characters for the online version, the magazine concluded that most fantasy RPG players would be disappointed when Betrayal at Krondor, Lands of Lore, and other alternatives were available.


    Remake


    MedievaLands is a complete remake of The Shadow of Yserbius and its sequel, The Fates of Twinion. In addition to support for modern Windows and macOS platforms, MedievaLands adds quality of life and gameplay functionality inspired by successors of the original games.


    References



    Source http://www.yserbius.org archives
    Source http://www.sierragamers.com/ owned by creator Ken Williams
    Source http://www.vintage-sierra.net/index.php


    External links


    ImagiNation Network Revival Facebook group where members can discuss all things INN and arrange play times
    INN Barn - home of the INN Barn, recreating some of the functionality of the Imagination Network, currently in beta
    MedievaLands - a modern recreation of Shadows of Yserbius and Fates of Twinion
    INN Revival Forums - the forum of the dead INN Revival project
    MedievaLand - a page dedicated to recreating online Yserbius / Twinion / Cawdor
    The Sierra Help Pages - keeping the classics alive on modern PCs
    Yserbius.org - this site is intended for the purpose of archival of all things about Yserbius, TSN, INN

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