• Source: Triennale Game Collection
  • The Triennale Game Collection is a series of original independent video game anthologies, published for free in 2016 and 2022 at the occasions of the 21st and 23rd Triennale di Milano and of the Milano Game Festival.


    Concept


    The collection is introduced as "a virtual exhibition of video games" showcasing their "artists’ experimental approach to interactivity". The games are developed specifically for the collection by various creators from around the world. The project is overseen by Pietro Righi Riva and the studio Santa Ragione.


    Games




    = Volume 1

    =
    The five games from the first collection (2016) are the following:

    Il Filo Conduttore, by Mario von Rickenbach and Christian Etter
    LOCK, by Auriea Harvey and Michaël Samyn (Tale of Tales)
    Neighbor, by Jake Elliott, Tamas Kemenczy and Ben Babbitt (Cardboard Computer)
    A Glass Room, by Pol Clarissou
    The Worm Room, by Everest Pipkin


    = Volume 2

    =
    The five games from the second collection (2022) are the following:

    WADE, by Optillusion
    We Are Poems, by Fern Goldfarb-Ramallo
    Nonno’s Legend, by Nina Freeman (Star Maid Games)
    MINE, by Adkwasi Bediako Afrane
    Contact, by Llaura McGee (Dreamfeel)


    Development


    First published from June 16, 2016, with a game each week on Android and iOS, the first volume of the collection was then adapted for Windows and MacOS computers in a version released on December 7, 2016. Two of the games, Il Filo Conduttore and The Worm Room, were later rereleased by their artists as standalone updated versions.
    The second volume is launched for the 23rd Triennale, with five games for Android, iOS, Windows and MacOS published between July 12 and September 30, 2022.


    Notes and references




    See also


    Triennale di Milano
    Art game


    External links


    Triennale Game Collection
    Page about the collection on the Triennale’s website

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