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The ClueFinders 3rd Grade Adventures: The Mystery of Mathra is a computer game in The Learning Company's ClueFinders series where the ClueFinders save the Numerian rainforest and Dr. Horace Pythagoras from a mysterious monster called Mathra. The game was re-released as "The ClueFinders: Mystery of the Monkey Kingdom" in 2001.
The game is the first in the series and depicts the first meeting of the ClueFinders and LapTrap, who goes on to appear in all the other ClueFinders games. The game ends with LapTrap being given to the ClueFinders and, in this respect, The Mystery of Mathra can be seen as an origin story for the rest of the series.
Plot
A great city was built 1000 years ago in the Numerian rainforest, until a monster named Mathra invaded. After Mathra was captured, the Numerians abandoned their city and sealed the entrance and hid the two halves of the key in the far corners of the rainforest - one in the Monkey Kingdom and the latter in the Goo Lagoon. Recently animals have started to disappear in the rainforest once again, along with Joni's uncle Dr. Pythagoras. Mr. Limburger flies the ClueFinders in his airplane and briefs them on the events going on. The ClueFinders set off to find the lost doctor, animals and the keys to the Lost Numerian City. Evidence that they find, however suggests that there is more to those disappearances than the 1000 year old monster as well as a sinister plot behind it.
Gameplay
The game has 22 different activities divided among four different areas of the rainforest, each with their own skill and goal. The first seven activities cover Mathematics, followed by seven Logic activities, two activities on Geography, four on Science and finally two on Language Arts. The game contains a number of parodies of and allusions to popular culture and other topics.
Critical reception
The game won the 1998 Gold Award from Parents' Choice. During the Opening Day of the Bologna Children's Book Fair on Thursday, April, 8 in 1999, the game was awarded the Bologna New Media Prize for the Best Logical Thinking Program.
References
External links
The ClueFinders 3rd Grade Adventures: The Mystery of Mathra at MobyGames
The ClueFinders 3rd Grade Adventures at IMDb
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The ClueFinders Collection : The Learning Company : Free …
30 Apr 2020 · All games run directly on the computer, except for 3rd Grade, which runs in DOSBox with Windows 3.1. A later reissue did add support for modern Windows systems, but again, I can't get it to run without mounting the disc image. 3rd Grade and Math 1.0 are also available for Mac OS X 10.6–10.14.
The ClueFinders 3rd Grade Adventures: The Mystery of Mathra
The ClueFinders 3rd Grade Adventures: Mystery of Mathra is the first game in the ClueFinders series. It was released in January 6, 1998.
Cluefinders 3rd Grade Adventures - The Mystery of Mathra
01 Jan 2009 · Kids ages 7 - 9 help find disappearing jungle animals and world-famous scientist. Trek into the depths of the jungle with the ClueFinders to solve the mystery! Search for clues in this spellbinding adventure. Learn reading, language arts, math, science, geography, problem solving and more.
The ClueFinders 3rd Grade Adventures: The Mystery of Mathra
The ClueFinders 3rd Grade Adventures: The Mystery of Mathra is a computer game in The Learning Company's ClueFinders series where the ClueFinders save the Numerian rainforest and Dr. Horace Pythagoras from a mysterious monster called Mathra. The game was re-released as "The ClueFinders: Mystery of the Monkey Kingdom" in 2001.
The ClueFinders 3rd Grade Adventures: Mystery of Mathra
The ClueFinders 3rd Grade Adventures: Mystery of Mathra is the first game in the ClueFinders series. It was released on January 6, 1998. Animals have been mysteriously disappearing from the Numerian rainforest, and rumors say that an ancient monster named Mathra has returned.
Mathra - Cluefinders Wiki
Mathra is a monster that appears in The ClueFinders 3rd Grade Adventures: Mystery of Mathra. Mathra resembles a winged dragon with green scales and red eyes with black pupils. According to a thousand-year-old legend, the ancient Numerians built a great city in the rainforest.
Cluefinders 3rd Grade Adventures : The Learning Company : …
06 Jan 1998 · In The ClueFinders 3rd Grade Adventures: The Mystery of Mathra, a great city was built 1000 years ago in the Numerian rainforest until a monster named Mathra invaded.
Cluefinders 3rd Grade Adventures - The Mystery of Mathra
Trek into the depths of the jungle with the ClueFinders to solve the mystery! Learn reading, math, science, geography and more as you search for clues in this spellbinding adventure. Math: Addition, Subtraction, Multiplication, Division, Word Problems, Using Money.
The ClueFinders 3rd Grade Adventures: The Mystery of Mathra …
ClueFinders need your help. They have heard a legend about Mathra, a monster who was believed to have terrorized the inhabitants of ancient Numeria. The ClueFinders think that Mathra has returned and is responsible for the current troubles in the rain forest.
The ClueFinders 3rd Grade Adventures: The Mystery of Mathra
The ClueFinders 3rd Grade Adventures: The Mystery of Mathra is the first entry in the Edutainment Game series The ClueFinders. It was originally released on January 6, 1998. Deep in a South American rainforest, animals have been disappearing, allegedly due to the return of a mythical flying beast called Mathra.