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- Event Driven Programming: A Definitive Guide
- Introduction to Event-Driven Programming: A Comprehensive Guide
- Event-Driven Programming - Online Tutorials Library
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In computer programming, event-driven programming is a programming paradigm in which the flow of the program is determined by external events. UI events from mice, keyboards, touchpads and touchscreens, and external sensor inputs are common cases. Events may also be programmatically generated, such as from messages from other programs, notifications from other threads, or other network events.
Event-driven programming is the dominant paradigm used in graphical user interfaces applications and network servers.
In an event-driven application, there is generally an event loop that listens for events and then triggers a callback function when one of those events is detected.
Event-driven programs can be written in any programming language, although the task is easier in languages that provide high-level abstractions.
Although they do not exactly fit the event-driven model, interrupt handling and exception handling have many similarities.
It is important to differentiate between event-driven and message-driven (aka queue driven) paradigms: Event-driven services (e.g. AWS SNS) are decoupled from their consumers. Whereas queue / message driven services (e.g. AWS SQS) are coupled with their consumers.
Event loop
Because the event loop of retrieving/dispatching of events are common amongst applications, many programming frameworks take care of their implementation and expect the user to provide only the code for the event handlers.
RPG, an early programming language from IBM, whose 1960s design concept was similar to event-driven programming discussed above, provided a built-in main I/O loop (known as the "program cycle") where the calculations responded in accordance to 'indicators' (flags) that were set earlier in the cycle.
= Event handlers
=The actual logic is contained in event-handler routines. These routines handle the events to which the main program will respond. For example, a single left-button mouse-click on a command button in a GUI program may trigger a routine that will open another window, save data to a database or exit the application. Many IDEs provide the programmer with GUI event templates, allowing the programmer to focus on writing the event code.
Keeping track of history is normally trivial in a sequential program. Because event handlers execute in response to external events, correctly structuring the handlers to work when called in any order can require special attention and planning in an event-driven program.
In addition to writing the event handlers, event handlers also need to be bound to events so that the correct function is called when the event takes place. For UI events, many IDEs combine the two steps: double-click on a button, and the editor creates an (empty) event handler associated with the user clicking the button and opens a text window so you can edit the event handler.
Common uses
Most existing GUI architectures use event-driven programming. Windows has an event loop. The Java AWT framework processes all UI changes on a single thread, called the Event dispatching thread. Similarly, all UI updates in the Java framework JavaFX occur on the JavaFX Application Thread.
Most network servers and frameworks such as Node.js are also event-driven.
Interrupt and exception handling
See also
Autonomous peripheral operation
Dataflow programming
DOM events
Event-driven architecture
Event stream processing (a similar concept)
Hardware description language
Interrupt
Inversion of control
Message-oriented middleware
Programming paradigm
Publish–subscribe pattern
Reactor pattern
Signal programming (a similar concept)
Staged event-driven architecture (SEDA)
Time-triggered system (an alternative architecture for computer systems)
Virtual synchrony, a distributed execution model for event-driven programming
References
External links
Concurrency patterns presentation given at scaleconf
Event-Driven Programming: Introduction, Tutorial, History, tutorial by Stephen Ferg
Event-Driven Programming, tutorial by Alan Gauld
Event Collaboration, article by Martin Fowler
Rethinking Swing Threading, article by Jonathan Simon
The event-driven programming style Archived 2005-02-20 at the Wayback Machine, article by Chris McDonald
Event Driven Programming using Template Specialization, article by Christopher Diggins
Schiffer, S.; Frohlich, J.H. (1994). "Concepts and architecture of Vista-a multiparadigm programming environment". Proceedings of 1994 IEEE Symposium on Visual Languages. pp. 40–47. doi:10.1109/VL.1994.363642. ISBN 0-8186-6660-9. S2CID 15927869.
Event-Driven Programming and Agents, chapter
LabWindows/CVI Resources
Distributed Publish/Subscribe Event System, an open-source example which is in production on MSN.com and Microsoft.com
Javascript Event loop
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Event-Driven Programming | PDF | Software Development | Systems Engineering
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event driven programming
Daftar Isi
What is the Event Driven Programming Paradigm - GeeksforGeeks
Feb 2, 2024 · Event-driven programming lies at the core of Node.js, defining its asynchronous nature and facilitating efficient handling of I/O operations. This article provides an in-depth explanation of event-driven programming in Node.js, its key concepts, and practical applications.
Event-driven programming - Wikipedia
In computer programming, event-driven programming is a programming paradigm in which the flow of the program is determined by external events. UI events from mice, keyboards, touchpads and touchscreens, and external sensor inputs are common cases.
Event Driven Programming: A Definitive Guide
Event-driven programming enables decoupled components to communicate by producing, detecting, consuming, and reacting to events. An event-driven program’s flow is determined by events such as user actions, system changes, sensor outputs, or messages from other programs.
Introduction to Event-Driven Programming: A Comprehensive Guide
In this comprehensive guide, we’ll dive deep into the world of event-driven programming, exploring its core principles, benefits, and practical applications. What is Event-Driven Programming?
Event-Driven Programming - Online Tutorials Library
Event-driven programming focuses on events. Eventually, the flow of program depends upon events. Until now, we were dealing with either sequential or parallel execution model but the model having the concept of event-driven programming is called asynchronous model.
Introduction to event-based programming
Nov 8, 2022 · Event-driven programming, or event-oriented programming, is a paradigm where entities (objects, services, and so on) communicate indirectly by sending messages to one another through an intermediary. The messages are typically stored in a queue before being handled by the consumers.
Understanding Event-Driven Programming: A Comprehensive Guide
Apr 12, 2024 · Event-Driven Programming is a programming paradigm centered around the concept of responding to events. An event can be anything from user interactions, such as clicks or key presses, to system-generated notifications, like timers and errors.
Event Driven Programming: Events & Examples | StudySmarter
Event Driven Programming (EDP) is a programming paradigm where the flow of the program is determined by events, such as user actions (mouse clicks, key presses), sensor outputs, or message passing from other programs.
Event-driven programming—a deep dive into event-based
Learn about the benefits and implementation of event-driven programming, including architecture patterns, event processing, event persistence, and other essential considerations.
Python Event-Driven Programming - GeeksforGeeks
Mar 27, 2024 · Event-driven programming is a powerful paradigm used in Python for building responsive and scalable applications. In this model, the flow of the program is driven by events such as user actions, system notifications, or messages from other parts of the program.