openframeworks

    OpenFrameworks GudangMovies21 Rebahinxxi LK21

    openFrameworks is an open-source toolkit designed for creative coding founded by Zachary Lieberman, Theo Watson and Arturo Castro. OpenFrameworks is written in C++ and built on top of OpenGL. It runs on Microsoft Windows, macOS, Linux, iOS, Android and Emscripten. It is maintained by its founders with contributions by other members of the openFrameworks community.


    History


    The 0.01 version of openFrameworks was released by Zachary Lieberman on August 3, 2005. By February 2006, Lieberman was using version 0.03 with their students at the Parsons School of Design in New York City. According to its authors, openFrameworks was developed for

    "... folks using computers for creative, artistic expression, and who would like low level access to the data inside of media in order manipulate, analyze or explore. That audience we felt was significantly underserved by the current crop of C++ libraries."


    Artists and projects


    Several notable artists have used openFrameworks in their projects. Co-founder Zach Lieberman used the toolkit for his 2006 Drawn project, in which visitors can create painted ink shapes and then interact with them. Co-founder Theo Watson has used openFrameworks for their projects' audio space, where visitors can leave spatialised audio messages in a room and hear messages left by previous visitors, and "Laser Tag." In 2010, Lieberman, Watson, Graffiti Research Lab and others working together as "Free Art and Technology" used openFrameworks for the "EyeWriter" project, a low-cost eye-tracking system originally designed to allow paralyzed graffiti artist Tempt One to be able to draw using his eyes. In 2006, Cory Arcangel used openFrameworks to create the video projection Colors, taking the 1988 film of the same name and playing it one horizontal row of pixels at a time, for more than 33 days. In 2012, Petros Vrellis created an interactive version of Vincent van Gogh's "The Starry Night" using openFrameworks. Terry Cavanagh's indie video game "Super Hexagon" was originally created in openFrameworks.


    License


    Openframeworks is released under the permissive MIT license. The libraries used by the framework each have their own licenses.


    Related projects


    OpenFrameworks' emphasis on creative coding is similar to the Processing language in that both projects present a simplified interface to powerful libraries for media, hardware and communication. openFrameworks's main difference from Processing is that it is written in C++, instead of Java. Users will find many similarities between the two libraries, for example what is beginShape() in Processing is ofBeginShape() in openFrameworks. The openFrameworks wiki includes an article for people coming to openFrameworks from Processing.
    Another similar project is Cinder, which is also a C++ library framework for creative programming. The primary difference is that openFrameworks has a larger number of dependencies on open source libraries, allowing advanced programmers more control and transparency, while Cinder is more dependent on libraries built into the operating systems it sits on top of, which generally means updates and bug fixes are more frequent and reliable with openFrameworks.


    References




    External links


    openframeworks.cc
    openFrameworks forum—traditionally the best place for questions & announcements
    openFrameworks documentation
    openFrameworks on GitHub

Kata Kunci Pencarian: openframeworks

openframeworksopenframeworks githubopenframeworks examplesopenframeworks tutorialopenframeworks vs processingopenframeworks addonsopenframeworks visual studio 2022openframeworks downloadopenframeworks forumopenframeworks documentation Search Results

openframeworks

Daftar Isi

Solved C++ OpenFrameWorks Exercise Particle System - Chegg

C++ OpenFrameWorks Exercise. Particle System Simulator. CODE:-----ofApp.h-----#pragma once. #include "ofMain.h" #include "Particle.h"

Write a C++ program using openframeworks to produce - Chegg

Question: Write a C++ program using openframeworks to produce the game of checkers. The code should include classes, functions, and pointer variables. Show what to do for each class using functions to control the game. Then use setup and draw in openframeworks to produce the game. Please create a class for the board and for the pieces of the game.

Solved 8. (a) Create the following figure in openframeworks. - Chegg

8. (a) Create the following figure in openframeworks. Ask the user in setup how many connected rectangles they want created and then dynamically allocate an array of ofColor objects and an array of ofRectangle objects. Hint: Declare your pointer variables in ofApp.

1. Create an image in openframeworks of numbered | Chegg.com

Oct 12, 2011 · Question: 1. Create an image in openframeworks of numbered balls. Use sprintf to create the text of the numbers) 10 12 11 Hint: To draw text in the openframeworks window you can use the function: void of DrawBitmapString (char stri), int x, int y) If you want to be even fancier, you can find a nice true type font on the web.

We are supposed to use openframeworks to do this. | Chegg.com

Create draw functions for each geometric construct; for example: void drawCircle (Circle circle, Fill fill, Stroke stroke) Hint: So that you can call openframeworks functions inside your draw functions, attach your functions to the ofApp class follows as (a) List the prototype for your function in ofApp.h under public: (here, just list your ...

1. In openframeworks, create the following | Chegg.com

In openframeworks, create the following structures: Fill Stroke Line Circle Rectangle Path 2. Create set ...

Computer Game Graphic (openFrameWorks C++) 1) | Chegg.com

Question: Computer Game Graphic (openFrameWorks C++) 1) Create a new class called "Player" which inherits from your TriangleShape class we below. 2) Your player should be able to be dragged, rotated and scaled in the same fashion as the Triangle shape.

1. Create an image in openframeworks of numbered | Chegg.com

Feb 7, 2010 · Upload Image. Math Mode. ÷

Solved Design a simple game using openframeworks with c or

Question: Design a simple game using openframeworks with c or c++. This game can be anything from brick breaker or a space invaders game or anything simple. If possible please break up how it was done or just post the code or file with everything.

Solved 1. Write an openframeworks program to plot some - Chegg

1. Write an openframeworks program to plot some famous engineering signals: Damped Sinusoid. There are two parameters here: ? and ?, ? controls the damping (how fast the signal decays), and ? controls the frequency (how fast the signal oscillates Gaussian Function. Sine Funetions.